The random blackholes add even more unpredictability to the game. You never know where a jump or step forward is going to take you. Even through the screen shaking of my carnage I felt I had tons of control and could quickly make a decision on how I wanted to proceed through the next area. Dashing through enemies, hoping on them, going along speedways, jumping over spike pits, and popping out of the black holes all felt very natural and fluid.
The parts with the spikes did make me slow down so that I wouldn't die or lose a lot of my health.
These features have the potential to really go places.
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Neat character design. I want to collect these little fellas. Has nice game "feel" too with the camera movements.
Amazing game.
It is like a Mario Speedrun but with a gun.
The random blackholes add even more unpredictability to the game. You never know where a jump or step forward is going to take you. Even through the screen shaking of my carnage I felt I had tons of control and could quickly make a decision on how I wanted to proceed through the next area. Dashing through enemies, hoping on them, going along speedways, jumping over spike pits, and popping out of the black holes all felt very natural and fluid.
The parts with the spikes did make me slow down so that I wouldn't die or lose a lot of my health.
These features have the potential to really go places.
Also Shotgun best weapon.